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Any sculpters here, I've been putting about 30 minutes a day into zBrush, getting some ok results. My lips always end up looking duck lipped or classic cock sucker mouth, you know the type. Also I feel my ear placement is off. I'm getting the helix and anterior helix alright, but the placement and lobe/conc proportion is off. Any good advice on head feature proportion and or angles?

Any sculpters here, I've been putting about 30 minutes a day into zBrush, getting some ok results. My lips always end up looking duck lipped or classic cock sucker mouth, you know the type. Also I feel my ear placement is off. I'm getting the helix and anterior helix alright, but the placement and lobe/conc proportion is off. Any good advice on head feature proportion and or angles?

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Are you canuck? Sorry. Depends on what you are doing this for. If you want hyper realism and to get it there. Watch YouTube of the z brushers. And watch the oil painters layer. All digital medium is built to mimic what artist do irl. Side bar. Dodge tool in photoshop... in real life is just a piece of card you cut out to Block light exposing your print. Normally attached to a stick.

So. While you practice. What are your goals? You are making head way. Just steer the ship for your own destination.

[–] 0 pt

Yeah, dodge, lineur burn, hard light and multiply are my bois when I do texturing. Thanks for the support!