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Archive: https://archive.today/4nA5c

From the post:

>One of the most basic problems with robotic arms and similar systems is keeping the weight down, as more weight requires a more rigid frame and stronger actuators. Cable-driven systems are a classic solution, and a team of researchers from MIT and Zhejiang University recently shared some techniques for designing fully 3D printed cable-driven mechanisms. The researchers developed a set of four primitive motion components: a bending component, a coil, screw-like, and a compressive component. These components can work together in series or parallel to make much more complicated structures. To demonstrate, the researchers designed a gripping tentacle, a bird’s claw, and a lizard-like walking robot, but much more complicated structures are certainly possible. Additionally, since the cable itself is printed, it can have extra features, such as a one-way ratcheting mechanism or bumps for haptic feedback.

Archive: https://archive.today/4nA5c From the post: >>One of the most basic problems with robotic arms and similar systems is keeping the weight down, as more weight requires a more rigid frame and stronger actuators. Cable-driven systems are a classic solution, and a team of researchers from MIT and Zhejiang University recently shared some techniques for designing fully 3D printed cable-driven mechanisms. The researchers developed a set of four primitive motion components: a bending component, a coil, screw-like, and a compressive component. These components can work together in series or parallel to make much more complicated structures. To demonstrate, the researchers designed a gripping tentacle, a bird’s claw, and a lizard-like walking robot, but much more complicated structures are certainly possible. Additionally, since the cable itself is printed, it can have extra features, such as a one-way ratcheting mechanism or bumps for haptic feedback.

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